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Shadow warrior 2 vs doom
Shadow warrior 2 vs doom










Features of the culture of this Asian country - buildings, interiors, patterns, paintings, etc. Here, Japanese culture and life is presented in the form of a very wide cut: from the countryside and ancient castles to the modern quarters of Tokyo, from industrial areas to offices. Shadow Warrior has incorporated a very large number of so-called humorous "references" to films and generally a lot of sparkling banter over widely-rooted stereotypes about Asians and not only. In the first years of acquaintance with the game, I had no idea what 2.5D was, but only then came the realization: how masterful this game is, made on an engine, which is based on a virtually flat architecture. Specifically, in the Shadow Warrior voluminous voxel sprites appeared (in the game it was mainly a display of various selected topics).

shadow warrior 2 vs doom

It was still the same 2.5D architecture, but inclined planes were added compared to the Doom levels, and through the use of portal technology, multi-storey construction was possible. And I must say, they brilliantly succeeded.īuild began its victorious procession back in 1995. Even then, the developers set the bar: for a humorous 3D shooter about a master ninja to completely “interrupt” the success of Duke Nukem. The development of Shadow Warrior was started back in 1994, long before the publication of Duke.

shadow warrior 2 vs doom

However, this was an erroneous conclusion. It is well known that in 1996, among the game products, the publication of the Duke Nukem 3D game released on the Build graphic engine made a big splash, and many would have thought: “Well, it’ll probably be more humorous than a shooter.












Shadow warrior 2 vs doom